Wednesday, October 16, 2013

Animatics




This is our animatics it will help us to show how do we see the final product. It took quite a while to look through all of our shots and choose the best but anyway I managed to do it before the deadline. As we were editing it we recalled how to check in and check out of the final cut pro, how to use different tools and anything else we've learned in final cut pro in previous year. Also one of us always made notes about the process so we won't forget how to do something in the program. This process was very interesting for me because I finally had something that represents a final product. 

Having clear and detailed animatics is absolutely crucial for a successful project as this is a guide for everyone involved in it. For example on the stage when the actors are following the same script everything is fine but if the script is constantly changing and not everybody aware of it team can't be one the same level that's why process will take longer that it could be. It is absolutely the same with the music video if every body knows what are they doing then there is no problem.

Our storyboard is very detailed and has many different signs that represents different camera actions this will help on the shooting day as we know which shots do we need. For example on the drawing it is hard to represent the lighting so we have to wright notes to say what lighting do we need because lighting is a very important part of creating the mood of the video. 

The weakness of still animatics is that it represents particular moment and not showing the whole action, if you are filming a very long tracking shot you will wright a note about it but visually it won't be represented on the paper.

After creating animatics we found out that one of the location doesn't fit with the others so we decided to cut out the recording studio bit and stay in the studio for all of the shots. 

I found out different ways of matching images with the beat of the music so it won't be the same all the way through. 

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